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AI Insights · Timothy · July 2021

Top 5 Snake Games in Colombia: Q2 2021 Performance

Discover the performance trends of the top 5 snake games in Colombia during Q2 2021. From weekly downloads to active users, see how these games fared.

Top 5 Snake Games in Colombia: Q2 2021 Performance

Throughout the second quarter of 2021, the top snake games in Colombia displayed notable trends in downloads, revenue, and active users. Let's delve into the performance of these games as per Sensor Tower's data.

Snake.io - Fun Snake .io Games from Kooapps Games saw its weekly downloads fluctuate, starting at approximately 33K in late March and experiencing a dip to around 15K by late May. However, a resurgence occurred in June, reaching nearly 28K by the end of the month. Weekly active users followed a similar pattern, beginning at about 182K, dropping to approximately 129K in late May, and then recovering to nearly 170K by the end of June. Weekly revenue remained relatively low, peaking at $28 in early April and stabilizing around $6-$10 for most of the quarter.

slither.io by Lowtech Studios maintained a stable download rate, starting at about 21K weekly downloads in late March, dipping slightly mid-quarter, and then recovering to around 19K by the end of June. Active users showed a similar trend, with figures hovering around 210K at the start, dipping to about 171K by late May, and then increasing again to approximately 186K by the end of June. Weekly revenue was modest, peaking at $7 in multiple weeks.

Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES experienced a stable download trend, with weekly downloads ranging from around 12K to nearly 19K throughout the quarter. Active users remained consistent, starting at about 122K in late March and ending at approximately 143K by the end of June. Revenue peaked significantly at $145 in late April but generally remained low, fluctuating between $1 and $38 during the rest of the quarter.

Slink.io - Snake Games by Apps2US Studios saw a notable decline in downloads, starting at about 13K in late March and dropping to around 2.4K by the end of June. Active users followed suit, beginning at approximately 37K and declining to about 14K by the end of the quarter. Revenue data was not available for this app.

Boas.io Snake vs City from Alictus had its peak downloads in mid-April at around 8.7K, but by the end of June, the figures had dropped to about 3K. Active users also peaked in mid-April at approximately 15K, then decreased to around 6.4K by the end of June. Similar to Slink.io, revenue data for this game was not available.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021